# Times Tables Collection

by on 2012/04/16

A classroom times tables game where students need to walk around the room and match up with other students to complete a times table sum. This game is an engaging way to help students memorize their times tables and multiplication sums while communicating answers to each other and working together.

## Learning Outcomes:

• Times tables
• Multiplication
• Teamwork
• Communication

## Required Material

• A pencil per student
• A piece of paper per student

## Aim of the Game:

• To match your answer or problem with another person to create a correctly completed times table sum.

## How to Play:

1. Divide the class up into two groups, one will be a question group the other will be an answer group.
2. Give the class limits as to what times tables they can use. (It may be all the times tables up to 12 x 12 or it might just be a few like only 4 and 6 times tables).
3. Give the class a group limit, which is the size of the group they can form. (This can be anywhere from a group of two to a group of 15 or more!)
4. The question group need to write three times table problems on a blank piece of paper without writing the answers. The answer group need to write three answers to particular times tables without writing the actual times table. Each student needs to do this separately without showing anyone else what they are writing.
5. Once completed the students can mix together and walk around the room. They need to find a match for their answer or question, they only need to match one question or answer. The question group need to find a person with an answer to one of their questions and the answer group need to find a person with the question that equals one of their answers.
6. Once a match has been found those two people join together to form a group. They can then continue as a group looking for new people to join with. (It could be that Jane joins with Harry because Jane has written ’60′ while Harry has written ’6×10′, Harry might also have written ’8×3′ so can join with Alex who has written ’24′. They now have a group of 3).
7. Once a group has been formed that meets the class group limit, the group can sit down and applaud each other’s tremendous effort!
8. The game finishes when all possible groups have been formed or the teacher thinks enough time has passed.
9. The winner is the group who formed the quickest and can explain to the rest of the class the connections and times table sums they used to form the group.

## Notes:

If there are no limits on the size of the group then theoretically a group could be formed that includes the whole class, this could be a great challenge for your students. It would also be easier to achieve this if there was a limit to the times tables each person could use as well. If a group is formed by the whole class then get each student in the class to explain how they connect to the group.

Another version of this game can be played where the students have to match up but once they have found a match they write that person’s name on a piece of paper and move on to look for another match. In this version of the game there are no groups but students just need to collect and see how many matches they can make.

For another times tables game have a look at the Multiplication Auction Game.

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