## Addition Game to 10 or 20 – Tic-Toc-Ten

by on 2012/05/03

Students need to roll the die and place the number rolled into the grid with the goal of adding the numbers vertically, horizontally or diagonally to equal 10 or 20. The game is for primary and elementary school students who need to be challenged and extended with adding numbers to 10 or 20. The game can also be played with older students. Although the concept of adding up to 10 or 20 is a relativley simple one this game can be challenging.

## Required Material

• A 6 or 10 sided die (1-10)
• Pencils
• Paper
• Tic-Toc-Ten game template (This is optional)

## Aim of the Game:

• To be the player that puts in the final numbers in a row on the playing grid either horizontally, vertically or diagonally to equal 10 or 20.

## How to Play:

1. Players decide if they’re going to make 10 or 20. Use the Tic-Toc-Ten template or draw a grid. To make 10 draw a grid 3 x 3 or to make 20 draw a grid 4 x 4.
2. Each player takes it in turn to roll the die. (A six sided die to make 10 or a ten sided die to make 20).
3. Once they roll a number they place this number in any blank space on the grid.
4. The aim is to be the player that puts in the final number to equal 10 or 20. (If players are trying to equal 10 and there is a 3 and a 5 next to each other, a player could roll a 2 and put it in line with the 3 and the 5 to make 3 + 5 + 2 = 10)
5. Players can play a few games and have the best out of 3 or 5 is the winner.

## Notes:

This game is a great quick game to play, the type of addition game children will want to play with their parents or siblings. All they need is a die, some paper and a pencil. If students want to super challenge themselves they can create bigger grids and change the number they have to reach. They could have a 6 x 6 grid and have to reach 30! Or use a 20 sided die and reach 50 on a 5 x 5 grid!!

## Times Tables Game – Tables Combination

by on 2012/05/02

A times tables card game called Tables Combination where the aim of the game is to use more of your cards than the other player by using them in times tables combinations. The game can be played by primary school and elementary school students to help them practice and memorise their times tables. The game is for two players and uses a deck of cards, there is also a template that can be used to help play the game.

## Learning Outcomes:

• Multiplication
• Times Tables

## Required Material

• A deck of cards
• The Tables Combination template which can be downloaded from Rich Games for Learning. (The template will help but it is optional)

## Aim of the Game:

• To use as many of your cards as possible, at the end of the game you want to have less cards in your hand than the other player. This is done by putting cards down into times table combinations.

## How to Play:

1. Take out all of the jacks, queens and kings. Leave in the jokers. In this game aces = 1 and jokers = 0
2. Print the template which is placed in front of the two players.
3. Each player is dealt 7 cards, the rest of the cards are placed face down to be used as a pick-up pile.
4. Players need to make a times table using their cards, two of the cards are multiplied together and the answer is made by just putting down the numbers in their correct place value. (If a player has a 3, 5, A and another 5 they can make 3 x 5 = 15).

3 x 5 = 15

5. If any of the players can put cards down to make a complete times table then that player goes first. If both players can do this then the player who can make the highest sum goes first. If no players can then the player with the highest card goes first by picking up a card from the pick-up pile.
6. Once the initial sum has been created players can then put more cards down to make a new sum, they can put only a few cards down to use with cards that are already there or they can put 4 new cards down to make a completely new sum. (If 3 x 5 = 15 has been put down and a player has a 7 and a 3 they can put their 7 on top of the 3 and their 3 on top of the 1 to make 7 x 5 = 35). A player cannot put the same cards on top of each other. (A 5 cannot go on top of another 5)

7 x 5 = 35

7. Once a player has had a turn they need to make sure they have at least 7 cards in their hand, if they have less they need to pick up from the pick-up pile until they have 7 again. If they have 7 or more then it’s the other player’s turn.
8. If a player does not have any cards they can use to make a new sum they pick up a card from the pick-up pile and it’s the other player’s turn.
9. The game finishes when none of the players can use any more of their cards in a sum and all of the pick-up cards have been used.
10. The winner is the player who has the least amount of cards at the end of the game.

## Notes:

For 10 x 10 = 100 to make the 100 using the playing cards a player can put down a 10 and then a joker because jokers are 0. To make a 10 players need to use a 1 and a 0 or a 0 and a 10. It may help students to have a times table chart in front of them. This will give them some help to work out what times table sum they can make, the more they play the game the less they will have to rely on the times table chart. Players can add another element to this game to change the gameplay slightly. During a player’s turn they can ask the other player for a card they might need in exchange for a card that the other player needs. The player might say “do you have an 8″ the other player could then say “sure, I’ll give it too you for a 5″.

Also have a look at this times tables game.

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